World
Lore and systems from official Kickstarter and store copy — the Eye, Antheism, four Vibrations, and how the overworld is structured.
Magic in World of Anterra — Power, Growth, Affinity, and Flow
Kickstarter lore on the four cosmic vibrations, regional magic schools, and why mixing vibrations got mages exiled—without inventing region names or spell lists.
Last updated: 10/27/2026
The Eye and Antheism — Religions in World of Anterra Lore
Kickstarter lore on Antheism, the Eye church, Watchers, the Great Awakening, and how faith ties to regional tenets—spoiler-aware summary for pre-release fans.
Last updated: 10/27/2026
World of Anterra Map — Overworld, Regions, and Living World
How Kickstarter and Steam describe hand-crafted plus procedural worlds, overworld travel, NPC schedules, and seeds—without naming unverified populations or regions.
Last updated: 10/27/2026